Kindly i need help in writing my literature review following the same format
2. Literature Review
2.1 – sub heading _1……
use headings that discuss the main variables of your study … Compare the various arguments, theories, methodologies, and findings expressed in the literature: what do the authors agree on?
2.2 …….Sub heading 2 …
See Handout_Literature review Example _1
- 2.3 ——- Sub heading_3….
- 2.4 Related Studies
—–summarize (5-6) studies that are related to your study. Summarize each in one paragraph (e.g. aim, type, sample, main findings, recommendations) Then, write one paragraph comparing these studies (focusing on similarities) and another paragraph contrasting your study to these studies.
I attached my first plan to be used too
Using the following references
Hashim, H., Rafiqah M. Rafiq, K., & Md. Yunus, M. (2019). Improving ESL Learners’ Grammar with Gamified-Learning. Arab World English Journal. https://doi.org/10.24093/awej/call5.4
Redjeki, I. S., & Muhajir, R. (2021). Gamification in EFL classroom to support teaching and learning in 21st Century. JEES (Journal of English Educators Society), 6(1), 68–78. https://doi.org/10.21070/jees.v6i1.882
Bicen, H., & Kocakoyun, S. (2018). Perceptions of students for gamification approach: Kahoot as a case study. International Journal of Emerging Technologies in Learning. https://doi.org/10.3991/ijet.v13i02.7467
Bai, S., Hew, K. F., & Huang, B. (2020). Does gamification improve student learning outcome? evidence from a meta-analysis and synthesis of qualitative data in educational contexts. Educational Research Review, 30, 100322. https://doi.org/10.1016/j.edurev.2020.100322
Zainuddin, Z., Shujahat, M., Haruna, H., & Chu, S. K. (2020). The role of gamified e-quizzes on student learning and Engagement: An interactive gamification solution for a formative assessment system. Computers & Education, 145, 103729. https://doi.org/10.1016/j.compedu.2019.103729
Yurissa, P. N., La Kamadi, & Haeruddin, S. (2022). Gamification Learning Framework for Improving Students’ Learning Motivation. ETDC: Indonesian Journal of Research and Educational Review , 1(2), 234-242. https://doi.org/10.51574/ijrer.v1i2.285